So we'll start with some general theory, and then we'll look at some specific 3D projects that I've worked on to 3D print. The theory and technique that we cover, though, is going to be fairly universal at least to extrusion-based 3D printing, which is the kind that prints in a very inkjet kind of a way, actually spitting out plastic as it moves the printhead around. Here on Cineversity we're going to focus on how you get from Cinema 4D into a 3D printer, and specifically we're going to be looking at the MakerBot Replicator because that's the 3D printer that we have here in the office, and it's also one of the most popular on the market.
And there's also lots of different software applications you can use to prepare models for 3D printing. There's lots of different 3D printers available, and they're becoming more accessible all the time.
3D printers have the ability to take your Cinema 4D models and transform them into real physical objects that are as useful as they are artistic. 3D printing is a hot topic right now and for good reason.